I see this as a nudge from the developer to pay less attention to the upgrade and more to the actual gameplay. Two of the 4 upgrades in the game are quite expensive that you need to spend hours in the game to unlock them. Aside from the absolute absence of cosmetics, there’s barely any upgrades to buy. The same approach could be seen in the purchasing aspect of the game. You can literally feel the flow of time inside the game as the background switches from the clear blue of daytime to the orange of dawn until finally night falls. Moreover, the transition is made gradual instead of abrupt, adding to its realism. Take the day and night system for example: instead of changing the weather completely at the start of the run, Alto’s adventure allow you transition through day and night in a single run. However, Snowman made sure to put enough care to each of Alto’s in-game objects, not only making sure that each of them looks nice, but also contributes to the whole running experience. Set in a snowy mountain range over the narrative of a llama farmer chasing his runaway pack by snowboarding, there’s actually less to see if you compare Alto to other titles such as Minion Rush or Subway Surfer. To begin with, let’s finally address the how stunningly beautiful Alto looks. Alto’s adventure manages to avoid this pitfall and focuses on the running experience instead. These purchases typically increase your survivability, allowing you to gather more coins and gain higher scores.Ī lot of runners focuses on the run-upgrade-run cycle a bit too much, making it more appropriate to call them endless purchaser/upgrader instead of endless runner-but that kind of concept is already taken. You will also usually find a set of upgrades you can purchase either with the in-game currency you collect during your runs or with actual cash. With the gameplay as simple as it is, endless runners are often packed with a lot of cosmetic variety, for your character and/or the environment he/she runs in. The controls are usually pretty simple, you tap to jump and swipe to slide, or something in that nature. Endless runner is a casual breed of game where you control a character that automatically moves through the stage-not necessarily by running skateboarding, jetpacking, you name it- to keep him/her from crashing/falling. Let’s put the obvious visual greatness of the game aside and talk about endless runner first. It took me exactly one run to fall in love with Alto it’ll took you exactly one review to try it. Just a few weeks ago, developer/publisher Noodlecake Studio brought the critically acclaimed mobile game to Android and Amazon Kindle. The amazing runner is developed by Snowman-who surprisingly doesn’t make a lot of games-and was originally published for iOS early 2014. In the case of mobile endless runner video game genre, the work would be Alto’s Adventure. Alto's Odyssey promises us more hours of adventure, more hours of a soundtrack that will invite us to relax and immerse ourselves in a game that will simply delight all users who try it.Īll this, despite continuing to have that dynamic of the game that makes it so simple at the same time that it makes it so complex and that demands so much skill and mastery of the characters.Sometimes all it takes to restore your faith in a certain genre is one exceptional work. Alto's Adventure is just a cool game.īut we can't expect less from Alto's Odyssey. We will simply have to overcome three missions in each round, and more will appear, which when overcome will allow us to unlock more characters and more characteristics for our protagonist. It is the classic in two dimensions in which our character must overcome obstacles in a game that has no end. If there is something that characterizes Alto's Adventure, it is the fact of perfectly combining an environment that is difficult to improve, with a great soundtrack, and a very pleasant graphic aspect, with a very simple concept of video games. It will be called Alto's Odyssey, and it promises many hours of adventure in a simple game, and with an unbeatable setting.Īlto's Odyssey, the sequel to Alto's Adventure It is logical, therefore, that the sequel to the game could be so highly relevant in a world in which mobile video games have become the present and the future of the industry. Alto's Adventure is one of those games that if you've ever played it, you can hardly have said you didn't like it.
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